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Buffer Overflow Detected #29

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AKA-Mae opened this issue Jan 15, 2024 · 2 comments
Open

Buffer Overflow Detected #29

AKA-Mae opened this issue Jan 15, 2024 · 2 comments
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@AKA-Mae
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AKA-Mae commented Jan 15, 2024

When trying to launch the container I am getting a "buffer overflow detected" message

*** buffer overflow detected ***: terminated
Add "-debug" to the /home/steam/tf-dedicated/srcds_run command line to generate a debug.log to help with solving this problem
/home/steam/tf-dedicated/srcds_run: line 324:   173 Aborted                 (core dumped) $HL_CMD

It restarts the server and every time it loops around it gives a higher number aborted.
I have tried deleting local files and pulling again, but no change
I am using cm2network/tf2:sourcemod

I attached the logs, but let me know if you need any more info
_TF2_logs.txt

@spaghetus
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I'm having a similar issue

If I unset SRCDS_TOKEN it starts correctly, you might be able to do that and put an sv_setsteamaccount line in your game config as a workaround until this issue is resolved

@AKA-Mae
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AKA-Mae commented Jan 17, 2024

Thanks @spaghetus, that worked
Now I get a different error, of course

WARNING: NNET_OpenSocket: bind: Cannot assign requested address
FATAL ERROR: Couldn't allocate any server IP port

I doubt they are related issues, but anything is possible
I've bound port 27015 in docker and tested proxying through boringproxy as well as just forwarding the port directly on my router, but unfortunately no luck with either.
If I should post as a separate issue I can, this issue is honestly the first time I've ever posted in Github

@CM2Walki CM2Walki self-assigned this Feb 15, 2024
@CM2Walki CM2Walki added the bug Something isn't working label Feb 15, 2024
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