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Tropical Slime Features #15

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SacredSpirit123 opened this issue Dec 23, 2020 · 2 comments
Open

Tropical Slime Features #15

SacredSpirit123 opened this issue Dec 23, 2020 · 2 comments
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feature request Want something added? planned This is planned!

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@SacredSpirit123
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@🎁 Tweaks to the Tropical Slime

📝 Description
Some different features of the Tropical Slime from MCE that could be ported over, maybe.

⭐ Tropical Slimes in MCE are actually a neutral breed of Slime, in that they avoid attacking players unless they’ve been injured first. They will only attack whoever hurt them, otherwise they’re content to bounce around passively. They are, however, deathly afraid of buckets, and will panic upon seeing a player with a bucket, frantically bouncing in the opposite direction.

🥟 This is because using an empty bucket on a Tropical Slime will pop the slime, causing it to die, creating a water source block, and filling your bucket with tropical fish.

❓ Source here, short video I found of their behavior here.

@SacredSpirit123 SacredSpirit123 added the feature request Want something added? label Dec 23, 2020
@DereC4 DereC4 added planned This is planned! priority: medium labels Dec 23, 2020
@DereC4
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DereC4 commented Dec 23, 2020

I will look into this thanks for letting me know. The behavior change will most likely be implemented first along with the bucket change

@SacredSpirit123
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Is it possible to have the tropical fish texture inside the slime be animated like it is in MCE, or is that too difficult? Looks like the fish are 2-d images that scroll across each side of the slime, you can see them in the video I linked before.

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