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Releases: DimensionalDevelopment/VanillaFix

untagged-34a201a50812b3298756

08 Jun 19:51
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Add null checks for quads and quads.getSprite()

1.0.8

07 Jun 03:41
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New features:

  • Included BedPatch's fix
  • Improved world creation time on large modpacks
  • Improved mod identification, list is now ordered and there are less false positives
  • Added Chinese translation (thanks to @gxy17886)
  • Added support for Tinkers' Construct animated liquids
  • Added support for OpenBlocks animated tanks
  • Made crash reports include crashing entity/tile entity NBT

Bugs fixed:

  • Fixed incompatibility with Sponge, LiteLoader, and Valkyrian Warfare
  • Fixed startup error screen sometimes failing to display due to problems with Forge's mod loading screen
  • Fixed chisel compatibility breaking the startup error screen and the Forge missing mod dependency screens
  • Fixed possible ID shifts in worlds with blocks of ID >4096
  • Fixed lag while falling down from a large height

untagged-b40ab27b4fb9c144227a: Improve compatibility with other mods

07 Jun 00:14
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 - Adjust priority for Valkyrien Warfare
 - Exclude Mixin library from mod identification
 - Preserve order when identifying mods
 - Disable ID limit removal when NEID is installed

untagged-82b75348a942f7a98a80

07 Jun 08:47
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Improve build.gradle and .travis.yml

untagged-8fd8da8ce07b20bd1803

06 Jun 21:13
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Save palette along with the chunk (fixes #62)

untagged-2fb783237663faa0a084: Create Chinese translation

06 Jun 16:29
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untagged-0a84884099592fd3c5cd

04 Jun 01:36
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Remove move code for now

untagged-ee151402c3371a3f8df5

02 Jun 20:12
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Check that chisel is actually loaded (fixes #48)

untagged-b54560861aa1096a2c5a

02 Jun 05:00
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untagged-90fd48aacc2f12e0941b: Use separate GUI loop for crash screen to prevent the game from crash…