diff --git a/SomethingNeedDoing/Misc/Changelog.cs b/SomethingNeedDoing/Misc/Changelog.cs index e1a6b837..1236cbbc 100644 --- a/SomethingNeedDoing/Misc/Changelog.cs +++ b/SomethingNeedDoing/Misc/Changelog.cs @@ -29,7 +29,8 @@ static void DisplayChangelog(string date, string changes, bool separator = true) "- Added IsLevelSynced()\n" + "- Added GetFateEventItem()\n" + "- Added GetFateState()\n" + - "- Added TargetClosestFateEnemy()\n"); + "- Added TargetClosestFateEnemy()\n" + + "- Fixed artisan/rsr ipc function names\n"); DisplayChangelog( "2024-09-18", diff --git a/SomethingNeedDoing/Misc/Commands/IpcCommands.cs b/SomethingNeedDoing/Misc/Commands/IpcCommands.cs index 15a06025..8efe1660 100644 --- a/SomethingNeedDoing/Misc/Commands/IpcCommands.cs +++ b/SomethingNeedDoing/Misc/Commands/IpcCommands.cs @@ -211,22 +211,22 @@ internal static void RestoreTextAdvance() #endregion #region RSR - public void AddPriorityNameID(uint nameId) => rsr.AddPriorityNameID(nameId); - public void RemovePriorityNameID(uint nameId) => rsr.RemovePriorityNameID(nameId); - public void AddBlacklistNameID(uint nameId) => rsr.AddBlacklistNameID(nameId); - public void RemoveBlacklistNameID(uint nameId) => rsr.RemoveBlacklistNameID(nameId); - public void ChangeOperatingMode(byte stateCommand) => rsr.ChangeOperatingMode((RSR.StateCommandType)stateCommand); - public void TriggerSpecialState(byte specialCommand) => rsr.TriggerSpecialState((RSR.SpecialCommandType)specialCommand); + public void RSRAddPriorityNameID(uint nameId) => rsr.AddPriorityNameID(nameId); + public void RSRRemovePriorityNameID(uint nameId) => rsr.RemovePriorityNameID(nameId); + public void RSRAddBlacklistNameID(uint nameId) => rsr.AddBlacklistNameID(nameId); + public void RSRRemoveBlacklistNameID(uint nameId) => rsr.RemoveBlacklistNameID(nameId); + public void RSRChangeOperatingMode(byte stateCommand) => rsr.ChangeOperatingMode((RSR.StateCommandType)stateCommand); + public void RSRTriggerSpecialState(byte specialCommand) => rsr.TriggerSpecialState((RSR.SpecialCommandType)specialCommand); #endregion #region Artisan - public bool GetEnduranceStatus() => artisan.GetEnduranceStatus(); - public void SetEnduranceStatus(bool state) => artisan.SetEnduranceStatus(state); - public bool IsListRunning() => artisan.IsListRunning(); - public bool IsListPaused() => artisan.IsListPaused(); - public void SetListPause(bool state) => artisan.SetListPause(state); - public bool GetStopRequest() => artisan.GetStopRequest(); - public void SetStopRequest(bool state) => artisan.SetStopRequest(state); - public void CraftItem(ushort recipeID, int amount) => artisan.CraftItem(recipeID, amount); + public bool ArtisanGetEnduranceStatus() => artisan.GetEnduranceStatus(); + public void ArtisanSetEnduranceStatus(bool state) => artisan.SetEnduranceStatus(state); + public bool ArtisanIsListRunning() => artisan.IsListRunning(); + public bool ArtisanIsListPaused() => artisan.IsListPaused(); + public void ArtisanSetListPause(bool state) => artisan.SetListPause(state); + public bool ArtisanGetStopRequest() => artisan.GetStopRequest(); + public void ArtisanSetStopRequest(bool state) => artisan.SetStopRequest(state); + public void ArtisanCraftItem(ushort recipeID, int amount) => artisan.CraftItem(recipeID, amount); #endregion }