Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

PxRigidDynamic::setKinematicSurfaceVelocity() is missing #611

Open
fredUmlaut opened this issue Nov 3, 2022 · 0 comments
Open

PxRigidDynamic::setKinematicSurfaceVelocity() is missing #611

fredUmlaut opened this issue Nov 3, 2022 · 0 comments

Comments

@fredUmlaut
Copy link

PxRigidDynamic::setKinematicSurfaceVelocity() is described in the Physx 4.1 documentation but is missing in the sources.

I would need the method to instant move a kinematic body and have correct velocities reported for that frame.
(so PxRigidDynamic::setGlobalPose + PxRigidDynamic::setKinematicSurfaceVelocity()).

I currently use PxRigidDynamic::setKinematicSurfaceVelocity but this introduces a one frame delay
in comparison to PxRigidDynamic::setGlobalPose.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant