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DPS data structure fails with large (~30 million particles / GPU) - Observed in AiMOS #123

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dhyan1272 opened this issue May 17, 2024 · 1 comment

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@dhyan1272
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After creating the DPS data structure and initializing the particles with the participle velocity, particles are not found in the element. This doesnot happen till ~20 million particles/GPU but on particle count higher than that.

@zhangchonglin
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Just saw this. This is likely related to the issue in #119.

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