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avl.c
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avl.c
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/* Copyright (C) 2006 B.A.T.M.A.N. contributors:
* Axel Neumann
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*
*/
/*
* avl code inspired by:
* http://eternallyconfuzzled.com/tuts/datastructures/jsw_tut_avl.aspx
* where Julienne Walker said (web page from 28. 2. 2010 12:55):
* ...Once again, all of the code in this tutorial is in the public domain.
* You can do whatever you want with it, but I assume no responsibility
* for any damages from improper use. ;-)
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "batman.h"
#include "os.h"
#include "avl.h"
struct avl_node *avl_find( struct avl_tree *tree, void *key )
{
struct avl_node *an = tree->root;
int cmp;
// Search for a dead path or a matching entry
while ( an && ( cmp = memcmp(an->key, key, tree->key_size) ) )
an = an->link[ cmp < 0 ];
return an;
}
struct avl_node *avl_next(struct avl_tree *tree, void *key)
{
struct avl_node *an = tree->root;
struct avl_node *best = NULL;
int cmp;
while (an) {
cmp = (memcmp(an->key, key, tree->key_size) <= 0);
if (an->link[cmp]) {
best = cmp ? best : an;
an = an->link[cmp];
} else {
return cmp ? best : an;
}
}
return NULL;
}
struct avl_node *avl_iterate(struct avl_tree *tree, struct avl_node *an )
{
if ( !an || an->link[1] ) {
an = an ? an->link[1] : tree->root;
while ( an && an->link[0] )
an = an->link[0];
return an;
}
struct avl_node *prev = an;
while ((an = an->up)) {
if ( an->link[0] == prev )
return an;
prev = an;
}
return NULL;
}
static struct avl_node *avl_create_node(void *key)
{
struct avl_node *an = debugMalloc(sizeof (struct avl_node), 327);
paranoia( -500189, !an );
memset( an, 0, sizeof( struct avl_node) );
an->key = key;
return an;
}
static struct avl_node *avl_rotate_single(struct avl_node *root, int dir)
{
struct avl_node *save;
int rlh, rrh, slh;
/* Rotate */
save = root->link[!dir];
root->link[!dir] = save->link[dir];
if (root->link[!dir])
root->link[!dir]->up = root;
save->link[dir] = root;
if ( root )
root->up = save;
/* Update balance factors */
rlh = avl_height(root->link[0]);
rrh = avl_height(root->link[1]);
slh = avl_height(save->link[!dir]);
root->balance = avl_max(rlh, rrh) + 1;
save->balance = avl_max(slh, root->balance) + 1;
return save;
}
static struct avl_node *avl_rotate_double(struct avl_node *root, int dir)
{
root->link[!dir] = avl_rotate_single(root->link[!dir], !dir);
if (root->link[!dir])
root->link[!dir]->up = root;
return avl_rotate_single(root, dir);
}
void avl_insert(struct avl_tree *tree, void *key) {
if (tree->root) {
struct avl_node *it = tree->root;
struct avl_node *up[AVL_MAX_HEIGHT];
int upd[AVL_MAX_HEIGHT], top = 0;
int done = 0;
/* Search for an empty link, save the path */
for (;;) {
/* Push direction and node onto stack */
// upd[top] = memcmp(it->key, key, tree->key_size) < 0;
upd[top] = memcmp(it->key, key, tree->key_size) <= 0;
up[top++] = it;
if (it->link[upd[top - 1]] == NULL)
break;
it = it->link[upd[top - 1]];
}
/* Insert a new node at the bottom of the tree */
it->link[upd[top - 1]] = avl_create_node(key);
it->link[upd[top - 1]]->up = it;
paranoia(-500178, (it->link[upd[top - 1]] == NULL));
/* Walk back up the search path */
while (--top >= 0 && !done) {
int lh, rh, max;
lh = avl_height(up[top]->link[upd[top]]);
rh = avl_height(up[top]->link[!upd[top]]);
/* Terminate or rebalance as necessary */
if (lh - rh == 0)
done = 1;
if (lh - rh >= 2) {
struct avl_node *a = up[top]->link[upd[top]]->link[upd[top]];
struct avl_node *b = up[top]->link[upd[top]]->link[!upd[top]];
if (avl_height(a) >= avl_height(b))
up[top] = avl_rotate_single(up[top], !upd[top]);
else
up[top] = avl_rotate_double(up[top], !upd[top]);
/* Fix parent */
if (top != 0) {
up[top - 1]->link[upd[top - 1]] = up[top];
up[top]->up = up[top - 1];
} else {
tree->root = up[0];
up[0]->up = NULL;
}
done = 1;
}
/* Update balance factors */
lh = avl_height(up[top]->link[upd[top]]);
rh = avl_height(up[top]->link[!upd[top]]);
max = avl_max(lh, rh);
up[top]->balance = max + 1;
}
} else {
tree->root = avl_create_node(key);
paranoia( -500179, (tree->root==NULL));
}
return;
}
void *avl_remove(struct avl_tree *tree, void *key)
{
struct avl_node *it = tree->root;
struct avl_node *up[AVL_MAX_HEIGHT];
int upd[AVL_MAX_HEIGHT], top = 0, cmp;
paranoia(-500182, !it); // paranoia if not found
// while ((cmp = memcmp(it->key, key, tree->key_size)) ) {
while ((cmp = memcmp(it->key, key, tree->key_size)) || (it->link[0] && !memcmp(it->link[0]->key, key, tree->key_size))) {
// Push direction and node onto stack
upd[top] = (cmp < 0);
up[top] = it;
top++;
if (!(it = it->link[(cmp < 0)]))
return NULL;
}
// remember and return the found key. It might have been another one than intended
key = it->key;
// Remove the node:
if (!(it->link[0] && it->link[1])) { // at least one child is NULL:
// Which child is not null?
int dir = !(it->link[0]);
/* Fix parent */
if (top) {
up[top - 1]->link[upd[top - 1]] = it->link[dir];
if (it->link[dir])
it->link[dir]->up = up[top - 1];
} else {
tree->root = it->link[dir];
if (tree->root)
tree->root->up = NULL;
}
debugFree(it, 1327);
} else { // both childs NOT NULL:
// Find the inorder successor
struct avl_node *heir = it->link[1];
// Save the path
upd[top] = 1;
up[top] = it;
top++;
while (heir->link[0]) {
upd[top] = 0;
up[top] = heir;
top++;
heir = heir->link[0];
}
// Swap data
it->key = heir->key;
// Unlink successor and fix parent
up[top - 1]->link[ (up[top - 1] == it) ] = heir->link[1];
if ( heir->link[1])
heir->link[1]->up = up[top - 1];
debugFree(heir, 2327);
}
// Walk back up the search path
while (--top >= 0) {
int lh = avl_height(up[top]->link[upd[top]]);
int rh = avl_height(up[top]->link[!upd[top]]);
int max = avl_max(lh, rh);
/* Update balance factors */
up[top]->balance = max + 1;
// Terminate or re-balance as necessary:
if (lh - rh >= 0) // re-balance upper path...
continue;
if (lh - rh == -1) // balance for upper path unchanged!
break;
if (!(up[top]) || !(up[top]->link[!upd[top]])) {
dbgf(DBGL_SYS, DBGT_ERR, "up(top) %p link %p lh %d rh %d",
(void*)(up[top]), (void*)((up[top]) ? (up[top]->link[!upd[top]]) : NULL), lh, rh);
paranoia(-500187, (!(up[top])));
paranoia(-500188, (!(up[top]->link[!upd[top]])));
}
/*
paranoia(-500183, (lh - rh <= -3) );
paranoia(-500185, (lh - rh == 2) );
paranoia(-500186, (lh - rh >= 3) );
*/
// if (lh - rh <= -2): rebalance here and upper path
struct avl_node *a = up[top]->link[!upd[top]]->link[upd[top]];
struct avl_node *b = up[top]->link[!upd[top]]->link[!upd[top]];
if (avl_height(a) <= avl_height(b))
up[top] = avl_rotate_single(up[top], upd[top]);
else
up[top] = avl_rotate_double(up[top], upd[top]);
// Fix parent:
if (top) {
up[top - 1]->link[upd[top - 1]] = up[top];
up[top]->up = up[top - 1];
} else {
tree->root = up[0];
tree->root->up = NULL;
}
}
return key;
}
#ifdef AVL_DEBUG
struct avl_node *_avl_iter_down(int dir, struct avl_node *an, struct avl_iterator *it ) {
for (; an; it->top++) {
/* Push direction and node onto stack */
it->up[it->top] = an;
it->upd[it->top] = dir;
an = an->link[dir];
}
it->top--;
return it->up[it->top];
}
struct avl_node *avl_iter(struct avl_tree *tree, struct avl_iterator *it ) {
struct avl_node *an = tree->root;
if ( !an )
return NULL;
if (!it->up[0]) {
// Get initial element and fill stack:
// go left...
it->top=0;
return _avl_iter_down( 0/*left*/, an, it );
}
if ((an = it->up[(it->top)]->link[1])) {
//go one right, then left...
it->upd[it->top] = 1;
it->top++;
return _avl_iter_down(0, an, it);
}
while (it->top > 0 && it->upd[(it->top) - 1] == 1 /*was: down right*/) {
//so go one back up (up-left = opposite of down right)
it->top--;
}
if (it->top > 0 && it->upd[(it->top) - 1] == 0 /*was: down left*/) {
//so go one back up (up-right = opposite of down left)):
it->top--;
return it->up[it->top];
}
it->up[0] = NULL;
return NULL;
}
void avl_debug( struct avl_tree *tree ) {
#define AVL_DBG_COL_CHARS 6
int i,j;
int depth_min = 0;
struct avl_node *an;
for (an = tree->root; an; an = an->link[0])
depth_min++;
int depth_max = depth_min+2;
int width = 1<<depth_max;
char * dbg_mem = malloc( depth_max * width * AVL_DBG_COL_CHARS + 1);
memset( dbg_mem, ' ', depth_max * width * AVL_DBG_COL_CHARS + 1 );
for( i=1; i<=depth_max; i++ )
dbg_mem[(i*width*AVL_DBG_COL_CHARS)-1] = '\n';
dbg_mem[ depth_max * width * AVL_DBG_COL_CHARS ] = 0;
struct avl_iterator it;
memset ( &it, 0, sizeof( struct avl_iterator ) );
while( (an = avl_iter( tree, &it )) ) {
j = (width - 1) * AVL_DBG_COL_CHARS / 2;
for (i = 0; i < it.top; i++) {
int k = ((width - 1) * AVL_DBG_COL_CHARS );
int l = 4<<i;
int m = ( it.upd[i]?1:-1);
j = j + (m * k / l);
}
// dbg_mem[((i * width * AVL_DBG_COL_CHARS) + j)] = 'x';
snprintf(&dbg_mem[((i * width * AVL_DBG_COL_CHARS) + j)], AVL_DBG_COL_CHARS,
"%3d/%1d", ((int*) (an->key))[0], ((int*) (an->key))[1]);
dbg_mem[((i * width * AVL_DBG_COL_CHARS) + j + (AVL_DBG_COL_CHARS-1))] = ' ';
printf("%3d/%1d ", ((int*) (an->key))[0], ((int*) (an->key))[1]);
}
dbg_mem[ depth_max * width * AVL_DBG_COL_CHARS ] = 0;
printf("\n-----\n%s\n-----\n", dbg_mem );
}
#endif
#ifdef AVL_TEST
static void avl_test()
{
struct avl_node *an = NULL;
AVL_TREE(t, sizeof (int));
int i;
struct p {
int i;
int v;
};
struct p * p;
for (i = 0; i <= 19; i++) {
p = debugMalloc(sizeof ( struct p), 999);
p->i = i;
p->v = 0;
avl_insert(&t, p);
}
for (i = 19; i >= 10; i--) {
p = avl_remove(&t, &i);
printf(" removed %d/%d\n", p->i, p->v );
debugFree( p, 1999 );
}
for (i = 9; i >= 0; i--) {
p = debugMalloc(sizeof ( struct p), 999);
p->i = i;
p->v = 1;
avl_insert(&t, p);
}
for (i = 5; i <= 15; i++) {
p = debugMalloc(sizeof ( struct p), 999);
p->i = i;
p->v = 2;
avl_insert(&t, p);
}
for (i = 3; i <= 9; i++) {
p = debugMalloc(sizeof ( struct p), 999);
p->i = 2;
p->v = i;
avl_insert(&t, p);
}
printf("\navl_iterate():\n");
i=0;
an = NULL;
while( (an = avl_iterate( &t, an ) ) ) {
p = ((struct p*)(an->key));
if ( i > p->i)
printf("\nERROR %d > %d \n", i, p->i);
i = p->i;
printf( "%3d/%1d ", p->i, p->v );
}
printf("\n");
#ifdef AVL_DEBUG
printf("avl_debug():\n");
avl_debug( &t );
#endif
for (i = 9; i >= 3; i--) {
int v = 2;
if ((p = avl_remove(&t, &v)) ) {
printf(" removed %d/%d\n", p->i, p->v);
debugFree(p, 1999);
}
}
for (i = 9; i >= 0; i--) {
if ( (p = avl_remove(&t, &i) ) ) {
printf(" removed %d/%d\n", p->i, p->v);
debugFree(p, 1999);
}
}
for (i = 0; i <= 19; i++) {
if ((p = avl_remove(&t, &i))) {
printf(" removed %d/%d\n", p->i, p->v);
debugFree(p, 1999);
} else {
printf(" failed rm %d\n", i);
}
}
/* for (i = 20; i >= 0; i--) {
p = debugMalloc(sizeof ( struct p), 999);
p->i = i;
p->v = 5;
avl_insert(&t, p);
}
*/
i = 0;
printf("\n");
printf("\navl_next():\n");
int32_t j = 0;
while( (an = avl_next( &t, &j )) ) {
p = ((struct p*)(an->key));
j = p->i;
if ( i > p->i)
printf("\nERROR %d > %d \n", i, p->i);
i = p->i;
printf( "N%4d/%1d ", p->i, p->v );
if ( i%10 == 0 )
printf("\n");
}
printf("\navl_iterate():\n");
i=0;
while( (an = avl_iterate( &t, an ) ) ) {
p = ((struct p*)(an->key));
if ( i > p->i)
printf("\nERROR %d > %d \n", i, p->i);
i = p->i;
printf( "%3d/%1d ", p->i, p->v );
}
printf("\n");
#ifdef AVL_DEBUG
printf("avl_debug():\n");
avl_debug( &t );
#endif
while( t.root ) {
p = (struct p*)t.root->key;
p = avl_remove( &t, p );
printf(" removed %d/%d\n", p->i, p->v );
debugFree( p, 1999 );
}
printf("\n");
cleanup_all(CLEANUP_SUCCESS);
}
#endif