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Datacore.bt
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Datacore.bt
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//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//
// File: Datacore.bt
// Authors: Travis Law
// Version: v0.1
// Purpose: Defines a template for
// Star Citizen Datacore files
// Category: Game
// File Mask: *.dcb
// ID Bytes:
// History:
// v0.1 3-18-2021 Travis Law: Initial release
//------------------------------------------------
//Based off of https://github.com/dolkensp/unp4k/ unforge utility
//010 File I/O parameters
LittleEndian();
//Type definitions
typedef struct bool{
byte boolVar <format=decimal>;
};
typedef struct DFStringLookup {
uint32 lookup;
};
typedef struct header {
uint32 unknownVar1;
int32 fileVer;
uint32 unknownVar2[2];
};
typedef struct typeValueCounts {
int32 structDefinitionCount;
int32 propertyDefinitionCount;
int32 enumDefinitionCount;
int32 dataDefinitionCount;
int32 recordDefinitionCount;
int32 booleanValueCount;
int32 int8ValueCount;
int32 int16ValueCount;
int32 int32ValueCount;
int32 int64ValueCount;
int32 uint8ValueCount;
int32 uint16ValueCount;
int32 uint32ValueCount;
int32 uint64ValueCount;
int32 singleValueCount;
int32 doubleValueCount;
int32 guidValueCount;
int32 stringValueCount;
int32 localeValueCount;
int32 enumValueCount;
int32 strongValueCount;
int32 weakValueCount;
int32 referenceValueCount;
int32 enumOptionCount;
uint32 textLength;
int32 Unknown; //Legacy?
};
typedef struct DFStruct {
uint32 nameOffset;
uint32 parentTypeIndex;
uint16 attributeCount;
uint16 firstAttributeIndex;
uint32 nodeType;
};
typedef struct DFProperty {
uint32 nameOffest;
uint16 structIndex;
uint16 dataType;
uint16 conversionType;
uint16 padding;
};
typedef struct DFDataMap {
if(headerInfo.fileVer >= 5) {
uint32 structCount;
uint32 structIndex;
} else {
uint16 structCount;
uint16 structIndex;
}
};
typedef struct DFRecord {
uint32 nameOffset;
//(!isLegacy) {uint32 fileNameOffset; }
uint32 fileNameOffset;
uint32 structIndex;
GUID hash;
uint16 varientIndex;
uint16 otherIndex;
};
typedef struct DFReference {
uint32 item;
GUID value;
};
struct DFPointer {
uint32 structType;
uint32 index;
};
header headerInfo <bgcolor=cLtBlue>;
typeValueCounts typeValC <bgcolor=cLtGreen>;
//Complex types
DFStruct StructVals[typeValC.structDefinitionCount] <bgcolor=cLtRed>;
DFProperty PropertyVals[typeValC.propertyDefinitionCount] <bgcolor=cLtBlue>;
///////////////////////////////////////////////////////////////////////////////
// START: DFEnumCollection //
///////////////////////////////////////////////////////////////////////////////
// Fake node for each enum option
typedef struct (uint32 name, uint16 option) {
local uint32 nameOffset = name;
local uint16 optionIndex = option;
} DFEnumValue <name=DFEnumValue_Name>;
// Enum Definition
typedef struct {
uint32 nameOffset <hidden=true>;
uint16 valueCount <hidden=true>;
uint16 firstOptionIndex <hidden=true>;
local uint16 i <hidden=true>;
local uint16 color <hidden=true>;
for (i = 0; i < valueCount; i++)
{
DFEnumValue value (nameOffset, firstOptionIndex + i);
}
} DFEnum <name=DFEnum_Name>;
// Collection to wrap the EnumDefinition array, as optimize must be set to false
struct DFEnumCollection {
DFEnum EnumDefinition[typeValC.enumDefinitionCount] <bgcolor=cLtGreen, optimize=false>;
} DFEnums;
string DFEnum_Name( DFEnum &data )
{
return ReadString(textStartOffset + data.nameOffset);
}
string DFEnumValue_Name( DFEnumValue &data )
{
return ReadString(textStartOffset + enumOptionVals[data.optionIndex]);
}
///////////////////////////////////////////////////////////////////////////////
// End: DFEnumCollection //
///////////////////////////////////////////////////////////////////////////////
DFDataMap DataMapVals[typeValC.dataDefinitionCount] <bgcolor=cLtRed>;
DFRecord RecordVals[typeValC.recordDefinitionCount] <bgcolor=cLtBlue>;
//Simple types
byte int8Vals[typeValC.int8ValueCount] <bgcolor=cLtGreen, format=decimal>;
int16 int16Vals[typeValC.int16ValueCount] <bgcolor=cLtRed>;
int32 int32Vals[typeValC.int32ValueCount] <bgcolor=cLtGray>;
int64 int64Vals[typeValC.int64ValueCount] <bgcolor=cLtBlue>;
ubyte uint8Vals[typeValC.uint8ValueCount] <bgcolor=cLtGreen, format=decimal>;
uint16 uint16Vals[typeValC.uint16ValueCount] <bgcolor=cLtRed>;
uint32 uint32Vals[typeValC.uint32ValueCount] <bgcolor=cLtBlue>;
uint64 uint64Vals[typeValC.uint64ValueCount] <bgcolor=cLtGreen>;
bool boolVals[typeValC.booleanValueCount] <bgcolor=cLtRed>;
float singleVals[typeValC.singleValueCount] <bgcolor=cLtBlue>;
double doubleVals[typeValC.doubleValueCount] <bgcolor=cLtGreen>;
GUID GUIDVals[typeValC.guidValueCount] <bgcolor=cLtRed>;
uint32 stringVals[typeValC.stringValueCount] <bgcolor=cLtBlue>;
uint32 localeVals[typeValC.localeValueCount] <bgcolor=cLtGreen>; //What is this datatype?
uint32 enumVals[typeValC.enumValueCount] <bgcolor=cLtRed>;
//Pointer types
DFPointer strongVals[typeValC.strongValueCount] <bgcolor=cLtBlue>;
DFPointer weakVals[typeValC.weakValueCount] <bgcolor=cLtGreen>;
//Misc types
DFReference referenceVals[typeValC.referenceValueCount] <bgcolor=cLtRed>;
uint32 enumOptionVals[typeValC.enumOptionCount] <bgcolor=cLtRed>;
//Lookup tables?
local int textStartOffset = FTell();
local int pos = FTell();
local int textEndOffset = FTell() + typeValC.textLength;
struct stringTable {
while(pos < textEndOffset) {
struct stringValue {
string value;
} strValue;
pos = FTell();
}
} strTable <bgcolor=cLtBlue>;
//TODO
pos = FTell();
local int fileSize = FileSize();
local int bufLength = fileSize-pos;
byte tempRemainingBuf[bufLength] <bgcolor=cYellow>;