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I am trying to convert mesh (.stl) object to point cloud.
extrinsic = np.array(T_wc)
camera_params = o3d.camera.PinholeCameraParameters()
camera_params.intrinsic = params.intrinsic
camera_params.extrinsic = extrinsic
# Apply the updated camera parameters to the visualizer
ctr.convert_from_pinhole_camera_parameters(camera_params,True)
vis.poll_events()
vis.update_renderer()
# Capture the point cloud from the camera's perspective
vis.capture_depth_point_cloud(pcd_temp_path,True,False)
This is the result I am getting
The point cloud is very sparse, I would like to get a more dense point cloud.
For reasons I cannot mention, I cannot use the Ray_casting function from open3d.
What is the way to improve the density of my point cloud using capture_depth_point_cloud or any other post processing methods?
The text was updated successfully, but these errors were encountered:
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branch).My Question
Hello,
I am trying to convert mesh (.stl) object to point cloud.
This is the result I am getting
The point cloud is very sparse, I would like to get a more dense point cloud.
For reasons I cannot mention, I cannot use the Ray_casting function from open3d.
What is the way to improve the density of my point cloud using
capture_depth_point_cloud
or any other post processing methods?The text was updated successfully, but these errors were encountered: