diff --git a/data/boomber/functions/armor_stand/player/change_state/alternate_control.mcfunction b/data/boomber/functions/armor_stand/player/change_state/alternate_control.mcfunction index 43f0066..6402b3b 100644 --- a/data/boomber/functions/armor_stand/player/change_state/alternate_control.mcfunction +++ b/data/boomber/functions/armor_stand/player/change_state/alternate_control.mcfunction @@ -3,10 +3,10 @@ scoreboard players operation @s bb.ae.state = #player.alt_control bb.ae.enum scoreboard players operation success bb.ae.result = #bool.false bb.ae.enum -scoreboard players operation #target_uid bb.ae.uid = @s bb.ae.uid1 -scoreboard players operation #target_uid bb.ae.uid = @s bb.ae.uid2 -scoreboard players operation #target_uid bb.ae.uid = @s bb.ae.uid3 -scoreboard players operation #target_uid bb.ae.uid = @s bb.ae.uid4 +scoreboard players operation #target_uid bb.ae.uid1 = @s bb.ae.uid1 +scoreboard players operation #target_uid bb.ae.uid2 = @s bb.ae.uid2 +scoreboard players operation #target_uid bb.ae.uid3 = @s bb.ae.uid3 +scoreboard players operation #target_uid bb.ae.uid4 = @s bb.ae.uid4 execute as @e[tag=boomber.armor_stand.posing] if score @s bb.ae.uid1 = #target_uid bb.ae.uid1 if score @s bb.ae.uid2 = #target_uid bb.ae.uid2 if score @s bb.ae.uid3 = #target_uid bb.ae.uid3 if score @s bb.ae.uid4 = #target_uid bb.ae.uid4 run tag @s add boomber.armor_stand.target execute as @e[tag=boomber.armor_stand.target] at @s run function boomber:armor_stand/pose/alternate_control