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CUBE3D


First graphic project at 42 school.

We need to do a Wolfenstein 3D like game.
It need to use raycasting to do a 3d like screen, allow the player to move in a maze.
The maze need to have different wall texture depending on the wall orientation (Nord, West, Sud , Est)
The maze fill in with a sprite.
Everything else is bonus.

WASD to move
QE to rotate
left arrow and right arrow to rotate
F to minimap
G to display weapon
H to display healft
R for suprise mode

source