Skip to content
#

quadratic

Here are 52 public repositories matching this topic...

A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangul…

  • Updated May 1, 2024
  • Go

Polynomials are mathematical objects which are expressions of variables and coefficients added to-gether. These polynomials can use operator overloading in a very intuitive manner since most of the operators that we can overload are mathematical operators, which can also be applied to polynomials.

  • Updated Oct 12, 2023
  • C++

Improve this page

Add a description, image, and links to the quadratic topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the quadratic topic, visit your repo's landing page and select "manage topics."

Learn more