Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

season abilities effect explanation #64

Open
Alanine42 opened this issue Jun 5, 2024 · 2 comments
Open

season abilities effect explanation #64

Alanine42 opened this issue Jun 5, 2024 · 2 comments
Assignees
Labels
enhancement New feature or request

Comments

@Alanine42
Copy link
Contributor

text: you got frozen / your hp is healing / you got confused / you got bumped

  • only the affected player will see the text in their UI

billboard effect: ice image for freeze / green ++ sign for healing / ??? for confused / _( for being bumped

  • everyone can see those on the affected players

from the test run, I feel like we're too implicit about the season's abilities (which is, IMO, the core of our game).

@Alanine42 Alanine42 added the enhancement New feature or request label Jun 5, 2024
@Alanine42
Copy link
Contributor Author

also, add seasonal buff text below the season icon.

  • everyone heals
  • triple jump
  • shorter ability CD
  • fast skiing on ground

(short and concise, but let the audience know visually whats going on)

@Alanine42
Copy link
Contributor Author

Well, to make things simpler, ignore all the above.

Just render an emoji billboard on the players affected by season ability

Spring: healing : ❤️‍🩹
Summer: confusion : 🤔
Autumn: Knock back : 👊
Winter: frozen : 🥶

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants