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Releases: xia-mc/Raven-XD

Release b1.8.0

01 Jul 08:19
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Changelog

  • [+] Add Step.
    • Made for Hypixel.
  • [+] Add 'LowHopTest', 'Strafe B' mode to Speed.
  • [+] Add 'Hypixel' mode to Timer.
  • [+] Add 'LegitInv' mode to InvMove.
  • [+] Add Animations.
    • Allow you change swing/block animation and speed.
    • Override LabyMod 'block/swing' option.
  • [+] Add FreeLook.
  • [+] Add 'Hypixel' mode to Sprint.
    • Old Sprint now is called 'Legit' mode.
  • [+] Add 'Cancel air' option to Velocity. #18
  • [+] Add 'WaitBreakBlock' to Phase.
  • [※] Improve Backtrack.
  • [※] Improve JumpReset.
  • [※] Fix 'Sort mode' of KillAura doesn't work.
  • [※] Fix AntiVoid sometimes do useless blink.
  • [※] Fix 'Hit through block' of Reach sometimes crash with FastMine. #17
  • [※] Fix sometimes crash on starting client.
  • [※] Fix Slider sometimes draws wrong. #16

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.

Full Changelog: b1.7.0...b1.8.0

1000 downloads!

Thanks for the support!
If you're not comfortable submitting bugs/suggestions via Github, you can now do so via the Discord channel:

https://discord.gg/zSgDKArSH4

Release b1.7.0

29 Jun 04:14
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Changelog

  • [+] Add LegitScaffold.
    • works like SafeWalk with shift option, but more legit.
  • [+] Add InfiniteAura.
    • Under developing, now it doesn't bypass anti-cheat.
  • [+] Improve Phase, VClip.
    • add 'Cancel S06' option.
    • add 'Blink' option to Phase.
  • [+] Add 'Standard' & 'Intave' mode to Velocity.
  • [+] Add 'Balance' mode to Timer.
  • [※] Fix Velocity lobby check crash.
  • [※] Improve GUI System.
    • add 'Mode Setting'. click to switch to next mode, and sneak+click to switch to prev mode.
    • add 'Hover color' for settings. now it will draw hover color if mouse hover on it.
    • add 'visible check' for settings. now Some child settings are now only displayed when the parent setting is enabled.
  • [※] Change Script System.
    • now you can use 'ModeSetting' object instanced of the option 'SliderSetting'.
      Like this:
    modules.registerSlider(String name, int defaultValue, String[] stringArray);
    now you can use 'ModeSetting':
    modules.registerMode(String name, int defaultValue, String[] stringArray);
    the 'ModeSetting' API is similar to the SliderSetting option mode. Meanwhile, the old SliderSetting option mode remains.
    • now you can use 'visibleCheck' feature in script.
      you just need to add a Supplier<Boolean> parameter to the end of the original setting registration.
      e.g.
    modules.registerButton("aSetting", true, () -> 1 + 1 == 2);
    it means "only visible this button if 1+1=2".

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.
  • KillAura target sorts won't work.

Full Changelog: b1.6.2...b1.6.3

Release b1.6.3

27 Jun 04:32
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Changelog

  • [+] Add 'Delay self hurt anime' to Backtrack.
  • [※] Fix 'Fast' option of Scaffold.

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.
  • KillAura target sorts won't work.

Note: If you want get 0% 0% velocity, don't use the StrafeTest Speed.

Full Changelog: b1.6.2...b1.6.3

Release b1.6.2

26 Jun 16:03
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Changelog

  • [※] Fix AutoClicker flags posts.
  • [※] Fix Blink flags BadPacket.
  • [※] Fix FakeLag do wrong packets order.
  • [+] Add 'Overlay' option to Blink.
    • render a blinking count like Myau Client.

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.
  • KillAura target sorts won't work.

Full Changelog: b1.6.1...b1.6.2

Release b1.6.1

26 Jun 05:34
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Changelog

  • [※] Fix Reach, HitBox won't work with AutoClicker. #9
  • [※] Fix Backtrack won't work as default.
  • [※] Fix InvManager crash. #12

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.
  • KillAura target sorts won't work.

Full Changelog: b1.6.0...b1.6.1

Note: DON'T use this version, AutoClicker may cause you BANNED! (Fixed in Release 1.6.2)

Release b1.6.0

25 Jun 12:46
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Changelog

  • [+] Add Particles.
    • modify the particles on attack.
  • [+] Add RecordClick.
    • a click pattern system, allow you record your clicks and re-play them in some module like AutoClicker.
    • pattern files will be saved in keystrokes/clickPatterns/ .
  • [+] Add ClickRecorder.
    • record your clicks as a pattern.
    • pattern files will be saved in keystrokes/clickPatterns/ .
  • [+] Add 'Record' mode to AutoClicker.
    • old AutoClicker now called 'CPS' mode and still as default.
    • in record mode, minCPS and maxCPS option won't work.
  • [+] Add 'AirStuck' mode to AntiVoid.
  • [+] Add 'Remiaft' mode to AntiVoid.
  • [+] Add 'AutoSwitch' option to Block-In.
    • auto switch to block item.
  • [+] Add 'Only onGround' option to TimerRange.
    • only TimerRange if onGround. maybe helpful for some anti-cheats like GrimAC.
  • [+] Add 'Only offGround' option to Scaffold.
    • someone tells me I should add it xd.
  • [+] Add 'Constant' rotation target mode to KillAura.
    • only rotation if you didn't reach the target.
  • [※] Recode Backtrack. #4
    • works like reach, but more legit.
    • thanks to @Cvrwed
  • [※] Fix a crash issue.

Known issues

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.
  • HitBox and Reach won't work with AutoClicker. #9

Release b1.5.3

23 Jun 06:55
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Changelog

  • [+] Add Active mode to HitSelect. #8
    • Active mode will cancel attack action and keep swing action. It looks like "Legit KeepSprint", and may be flagged by anticheats that is strictly like Polar.
  • [※] Fix JumpReset sometimes do impossible jump.
  • [+] Improve TimerRange.
    • Add fov option. default is 180° it means only TimerRange if you are face the target.
    • Add ignoreTeammates option.
    • Now TimerRange needn't enable KillAura
  • [※] Improve StrafeTest mode in Speed.
    • Renamed "Strafe (Deprecated)" to "StrafeTest".
    • An experimental change at off-ground-ticks 11 and 15
  • [+] Add Latency compensation option to Water bucket.
    • if the value > 0, module will predict your future move and extend your reach distance.
  • [※] Fix Block-In
    • fix wrong direction on place X/Z axis block.
  • [※] Improve JumpReset
    • Remove jump motion option because that's unlegit.
    • Fix sometimes do impossible jump.

Known issue

  • BedNuker didn't break anything if your bounding box interact with the block above the bed.

Full Changelog: b1.5.2...b1.5.3

Release b1.5.2

22 Jun 06:06
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  • [+] Add BlockIn.
  • [+] Add Backtrack.
    • under development!
  • [※] Recode AimAssist.
  • [※] Improve JumpReset.
  • [※] Improve SafeWalk.
  • [※] Improve HitSelect.

Full Changelog: b1.5.1...b1.5.2

Release b1.5.1

21 Jun 06:47
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  • [+] Add NoBackground.
    • remove gui screen background.
  • [+] Add silentSteal option to InvManager.
  • [※] Recode KillAura rotation system.
  • [※] Improve InvManager.
    • faster than faster.
  • [※] Fix crash bugs.

Full Changelog: b1.5.0...b1.5.1

Release b1.5.0

18 Jun 17:34
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  • [+] Sync updates from upstream.
  • [+] Add PingSpoof.
  • [※] Recode LatencyAlerts.
  • [※] Add Silent mode to MoreKB.
  • [※] Improve LongJump.
  • [※] Recode Ground mode in Speed.
  • [※] Fix 'say' command issue.
    +2 unverified changes

Note: Speed Strafe has been fixed by watchdog.