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Graphical Glitches in ClickGUI (ImGui) #533

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nopjmp opened this issue Feb 17, 2021 · 1 comment · Fixed by #535
Closed

Graphical Glitches in ClickGUI (ImGui) #533

nopjmp opened this issue Feb 17, 2021 · 1 comment · Fixed by #535
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bug Something isn't working gui Related to KAMI's interface help wanted Extra attention is needed

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@nopjmp
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nopjmp commented Feb 17, 2021

Currently, what appears to be what looks to be a GL initialization oddity. I think 086 might have more information on this because it's happened before with text rendering. I think a VBO or another cached resource is getting corrupted on start/initialization.

I'll update my issue with a screenshot if I can get one again. It doesn't seem to happen when debugging probably due to the latency of the debug communication delaying something just enough for it to work.

@nopjmp nopjmp added the bug Something isn't working label Feb 17, 2021
@zeroeightysix
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It's an incredibly strange bug and I was never able to track down why it happens.

There's a (still open) issue about it on the kotlin-graphics repo, kotlin-graphics/imgui#114.

There is only one time at which I was able to reproduce it 100% of the time, which was while developing Nametags:

  • If the module is enabled while imgui init happens
  • And the rendering happens before imgui render, in the same render cycle

Then the rendering was always moonrunes. See this comment.

I'd love to know why it has returned. It seems certain people (including myself) don't even ever get it.

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Labels
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