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7. Make you own game.dll

George Kalampokis edited this page Feb 25, 2019 · 8 revisions

For now game dll can be compiled by using both Microsoft Visual Studio and Linux make files

a. clone this project

b. run the desired cmake script

For Microsoft Visual Studio:


c. open any of the buildAL projects

d. do any changes you want in the source code files inside the game project

e. DONT CHANGE THE HEADER FILES. Add new ones, include them in your cpp files but DONT CHANGE THE HEADER FILES

f. Select the desired configuration (for distribution is recommended the Retail)

g. Right click on the game project and select Build

h. Once done right click again on the game project and select Show Folder in File Explorer

go to the folder of your chosen build and copy paste the dll

I. Have Fun

For Linux:


c. do any changes you want in the source code files inside the neo/d3xp folder (excluding the menus subfolder)

d. DONT CHANGE THE HEADER FILES. Add new ones, include them in your cpp files but DONT CHANGE THE HEADER FILES

e. go to build/d3xp and open the terminal here

f. type "make" and wait until is done

g. once finished copy-paste the .so file to the desired directory

h. Have Fun

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