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FLiNG Trainer desktop program built using WPF, easy to download supported game Trainer.

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FLiNG-Trainer-Collection

FLiNG Trainer desktop program built using WPF, easy to download supported game Trainer.

Built with

  • WPF
  • C#
  • .NET Framework 4.8
  • Visual Studio 2022

Code contribution

If you want to contribute code to this project, please follow the following steps:

Step 1: Get the source code

You should fork the project instead if you wish to submit code.

Click the Fork button on the top right of this page.

Then clone your forked repository to your local machine.

git clone https://github.com/{you username}/FLiNG-Trainer-Collection.git

Note: You should submit the modified code to the dev branch, not the main branch.

Step 2: Get trainer data sources

You can view the README document of the Crawler folder for more information.

After obtaining the data source, import the JSON data into the data.db database of the db folder through SQLite.

Step 3: Write Code

Install Visual Studio 2022 and open the project solution FLiNG Trainer. sln

You can writing code.

Step 4: Test project

Run the program and test for stable functionality.

Step 5: Submit pull request

Submit the code to the dev branch, ensuring compliance with the pull request rule

Waiting for administrator to review code

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FLiNG Trainer desktop program built using WPF, easy to download supported game Trainer.

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