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Releases: Mikusch/friendlyfire

1.2.9

19 Jun 17:21
020091b
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  • Fixed fatal errors caused by Half-Zatoichi self-damage (#15)

1.2.8

07 Jun 18:52
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  • Updated Windows gamedata for 2024-04-18 TF2 update

1.2.7

05 Jun 16:42
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  • Fixed some really bogus code that resulted in weird unreproducible errors

1.2.6

03 May 17:49
d5a61e4
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Note

I am aware of the plugin gamedata being out-of-date on Windows. Unfortunately I do not have the time to fix it myself. Pull requests welcome.

Changelog

  • Fixed projectiles reflected with airblast being in the wrong team

1.2.5

12 Mar 19:12
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  • Fixed error spam on map change if server configs disabled mp_friendlyfire

1.2.4

08 Mar 17:27
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  • Fixed an error when mp_friendlyfire is toggled twice

1.2.3

05 Mar 18:48
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  • Added sm_friendlyfire_avoidteammates convar to allow disabling player collisions on the same team (#9)

1.2.2

21 Feb 18:11
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  • Fixed an invalid handle error on map start I accidentally snuck into the last release

1.2.1

21 Feb 18:00
29834fa
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  • Fixed internal entity storage not being cleared when the plugin is disabled, holding memory when it doesn't need to
  • More performance improvements

1.2.0

20 Feb 19:59
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  • Significantly improved performance per frame
  • Fixed some stale hooks persisting even after mp_friendlyfire was disabled