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3.8.4.50 for 1.19.2

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@KnightMiner KnightMiner released this 18 Sep 18:44

Modifiers

  • Soulbound now is crafted using echo shards instead of totems or nether stars. Should make it more available and ties in nicely with the new worldgen.
  • Added soul belt, a pants modifier that causes your entire hotbar to remain with you on death.
  • Added swiftsneak modifier, works just like the vanilla enchantment. Applied using sculk sensors.
  • Unburdened (bamboo's trait) now works on armor, useful for addons.
  • Modifier variant names now show in JEI.
  • Chorus as a shield material now grants enderclearance instead of enderference. Instead of preventing the attacker from teleporting, it randomly teleports the attacker.
  • Fixed wrong icon for reinforced modifier
  • Fix splashing and blocking being applied to tools that lack durability.
  • Fix some potential cases for tools with no durability to get damaged, causing them to "break".
  • Fix whitestone's stoneshield not functioning.
  • Fix soulspeed not functioning.
  • Fix melting modifier duplicating the stored fluid under some circumstances.

Rebalanced (trait)

  • Rebalanced now has a new variant, trait, crafted using enderslime and manyullyn.
  • Tools with materials with this modifier will copy the traits of the main tool part on the tool (typically one of the heads).
  • Causes slimestaffs to grant 1 level of reach (reference to enderslime staffs starting with reach as a trait)
  • Flint and brick grants another level of scorching.
  • Slime boots grant another level of leaping.
  • Slimeshells grant another level of shulking.
  • Other tools (notably travelers gear and slimelytras) have no traits that could be copied, so they don't support this variant of rebalanced.

Tools

  • Modifier extraction now works using a crystal of the appropriate type with a wet sponge. Works like the dragon breath recipe, but is type specific and pre-end.
  • Extracting enchantments via enderslime crystals now returns the tool minus the one enchantment instead of clearing all enchantments.
  • Travelers gear now starts with the tanned trait, reducing durability loss.
  • Added stone parts for plating to make cast creation easier. These stone parts cannot be used to create armor, but otherwise work like other tool parts (made in the part builder, can create casts).
  • Fix shields being held too high when blocking.

Smeltery

  • Allow casting by dumping a fluid item into a casting table. Also allows fluid pickup using the same method. On the odd chance you wanted the fluid item in the table, you can do so via hoppers or a scorched table.
  • Make part swapping casting repair tools.
  • Part casts now show material cost in the tooltip.
  • Fix spectators being able to change fluid order in a smeltery.

Improved entity melting

  • Zombies and husks now melt into iron
  • Drowned now melt into copper
  • Piglins and zombified piglins now melt into gold
  • Frogs and shulkers now melt into potions of leaping
  • Bats and glow squids melt into potions of night vision
  • Phantoms melt into potions of slow falling
  • Ghasts and axolotls melt into potions of regeneration
  • Polar bears, panda bears, ravagers, and zoglins melt into potions of strength
  • Striders melt into potions of fire resistance
  • Dolphins, foxes, horses, donkeys, mules, llamas, and ocelots melt into potions of swiftness
  • Turtles melt into potions of the turtle master
  • Squids and pufferfish melt into potions of water breathing

Misc

  • Added a new JEI category for tool crafting in the tinker station or anvil (thanks paypur!)
  • JEI now shows variant names of swappable modifier recipes, such as rebalanced.
  • Correct disguise modifiers always showing "I" after the level, since they typically have just 1 level.
  • Fix slimy leaves being able to suffocate players
  • Fix JEI crafting table transfer failing if a table has a side chest
  • Fix many language errors and book errors. There are probably more; if you find any report them to #5201.

Translations and language

  • Update Japanese translation (thanks koh-gh!)
  • Update zh_tw translation (thanks StarlightCraft!)
  • Update Turkish translation (thanks imsi32!)
  • Update Chinese translation (thanks Cactusstudent!)
  • Update German translation (thanks maxomatic458!)

Technical

  • Added option to tool modifiers to force rendering of a modifier model. Useful mainly for those that display extra data such as tanks.
  • Remove special casing of bamboo in swords, since Forge added support for this via tool actions.
  • Added new modules for "wrench instant breaking", which make a block break as fast as possible without instant break. This may get used in a future tool, though that design is not yet finalized.
  • Improve efficiency of modifier recipes matching for many recipes.
  • Introduce LazyToolStack to make it easier for recipe outputs to work. This introduces a small API break for modifier worktable recipes. Will eventually be updating modifier recipes with this change on 1.20.