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Releases: SpacedOutChicken/Upside-Down

Update for 3.15.0

15 Jun 16:09
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Goodbye to "Bonus vs" and "Penalty vs". Hello, "+[]% Strength vs []" and "-[]% Strength vs[]"! Plus a few other corrections to match the new formats and new units.

Update for 3.14.16

12 Jun 22:12
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Just a little change to match the format for maintenance-free tiles.

Update for 3.12.3

26 Dec 05:36
aa61554
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Changed the format for requiring buildings back to the classic version.

Update for 3.12.1

19 Dec 23:41
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Lots of new unique formats, and even a brand new national unique! It's a new UnCiv, so it's time for a brand-new Upside-Down!

Update for 3.11.7

25 Oct 17:32
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Finally integrated the keyboard shortcuts for tile improvements - the Iaom and the Ecarret mraf use the same keys as the Moai and the Terrace farm, respectively, so you'll be able to use the keys you're used to in order to get the usual results. Also fixed some typos, and adjusted the Elpmet and nerfed the Thgink to better match the existing features in the base game.

Update for 3.11.5

20 Oct 00:54
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The unique for the Aztecs is nice and tweakable now, which makes all kinds of interesting new mods possible. As for me, I'm just trying to match the base game, so I've updated my own mod to match the new format.

Fixed names of specialist slots

10 Oct 19:20
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I am evidently rather bad at noticing all the changes that happen whenever code gets updated. Alas. Anyways, the specialist slots have been updated to match the latest version.

Update for 3.11.2

10 Oct 03:16
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The big fix here is the Retaw Llim. I didn't realize that the "Must be next to [Fresh water]" unique covers all rivers as well as lakes and oases. So, keeping the unique that way lets you build the Retaw Llim everywhere the Water Mill can be built and everywhere the Floating Gardens can be built, without letting you build it just anywhere.

Update for 3.11.1-patch1

08 Oct 05:00
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Updated the Units json to match the new format for the foreign/friendly land combat bonus, and the Nations json to match the correction in the tile improvement combat bonus.

Fixed the Knat

24 Sep 02:55
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I just noticed that I left out the option for the Knat to upgrade to Modern Armor (something a normal Tank can do but a Panzer can't). I've updated the Knat unit to make the upgrade option available.