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Releases: VolmitSoftware/Adapt

1.15.2 for 1.19.2-1.21.1

05 Sep 05:31
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Changelog:

  • Fixed a paper issue
  • Fixed a sound issue for a couple of adaptations
  • Fixed Speed and Armor speed attributes not resetting

1.15.1 for 1.19.2-1.21.1

28 Aug 22:56
00a5cd0
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Changelog:

  • updated advancements for 1.21 and on
  • various fixes

1.15.0 for 1.19.2-1.21

01 Aug 17:01
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Major Adapt Changes

  • This update makes adapt version agnostic, primarily. thanks to @CrazyDev05, and @RePixelatedMC
  • Fixes the multitool to now no longer use nms
  • Fixes compile error
  • fixes async opening gui
  • Removed GE Warning
  • Commands migrated to our other plugin system to feel more connected. (Also thanks to @RePixelatedMC , and @CrazyDev05
  • Merged a pr for async sounds from @Stredox02. sorry it took so long <3
  • Advancements migrated
  • and loads of other various changes.

1.14.2 for 1.20.4

15 Apr 15:47
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Changelog.:
This change is the first for this version, despite it being late it may be glitchy, report any issues!

  • updated to latest libs (mainly Spigot/Manifold)
  • advancement overhaul. removed from jar, now shaded and codependent
  • same for GlowingEntities.
  • Everyone should be able to compile now assuming you have manifold
  • fixed the bugged enchantments class

1.14.0 for 1.20.2

23 Oct 12:25
1aac5f1
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Changelog:

  • Updated Advancements (Sheesh that took a while)
  • MaxAbilityPower key added for localization
  • Made some SQL tweaks
  • more Unarmed Fixes
  • Ranged skill tweaks
  • Total api edits (thanks 1.20.2 lol)
  • Updated the script
  • Other various changes

1.13.1 for 1.20.1

31 Aug 19:05
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Changelog:

  • Attempting to fix some sneak skills's permanence issues
  • Remote Red fixes, maybe.
  • Added Vietnamese to supported languages
  • Fixed Sync checking for the Residence plugin
  • Taming check fixed

1.13.0-1.20.1

12 Aug 16:10
65c01a2
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Changelog:

  • Fixed world teleportation error
  • Fixed parrot XP problem
  • Fixed issue when you do damage to things from a different dimension... not sure you you can manage this but fixed it.
  • UI error when being kicked fixed
  • Discovery armor error fixed
  • More leaf veinminer patching
  • Deconstruction moved to dropped item with shears
  • Fixed other various null safety
  • and other generic fixes

1.12.3 for 1.20.1

29 Jul 09:57
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Changelog:

  • Fixed ID's in gui
  • Fixed names being incorrect from menu to menu
  • Fixed theTranslation keys not syncing properly
  • fixed the version mismatch on the update checker
  • updated all languages to whatever the git had them at

1.12.2 for 1.20.1

13 Jul 11:44
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Changelog:

  • Fixed Infinite Speed from Seaborne speed
  • Fixed Oxygen Durations for Seaborne Oxygen
  • PAPI Tweaks (more compatability)
  • Herbalism Craftable Mushroom Blocks now has its own ID (it was bugged with cobweb)
  • [IPECTER] Added Lockette support
  • [IPECTER] Updated Check Protect and other protectors
  • [IPECTER] Updated MagicCosmetics, and Chest protect API versioning!

1.12.0 for 1.20.1

02 Jul 19:44
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Changelog:

  • Command update for assigning / unlearning skills remotely
  • more suggestion providers
  • Overhaulled PAPI
  • many fixes, and tweaks to skills
  • removed debig print when an arrow sis launched
  • added WAY more verbosing
  • you can now make your own gui with anything you want with these commands and papi integration.

PAPI CHANGES INCOMMING:
Ok so i have a fix for you if you would be willing to try it. The placeholders have changed a tad.

SKILLS:

  • %adapt_skill_<ID>_level% level
  • %adapt_skill_<ID>_knowledge% knowledge
  • %adapt_skill_<ID>_xp% total xp
  • %adapt_skill_<ID>_freshness% the freshness of xp gain (lower freshness = lower gain)
  • %adapt_skill_<ID>_multiplier% player's xp gain rate multiplier
  • %adapt_skill_<ID>_name% localized name
  • EG: %adapt_skill_herbalism_level%

PLAYERDATA

  • %adapt_player_level% current level
  • %adapt_player_multiplier% XP multiplier
  • %adapt_player_availablepower% available power
  • %adapt_player_maxpower% max available power
  • %adapt_player_usedpower% total used power
  • %adapt_player_wisdom% total wisdom
  • %adapt_player_masterxp% master xp
  • %adapt_player_seenthings% how many things they have seen [blocks, players, biomes, items etc...]
  • EG: %adapt_player_level%

ADAPTATION - INFO

  • %adapt_adaptation_<ID>_level% Shows the players level on this
  • %adapt_adaptation_<ID>_maxlevel% max levels available
  • %adapt_adaptation_<ID>_name% <- This one might be broken, but name
  • EG: %adapt_adaptation_stealth-ghost-armor_level%

Skill/Adaptation ID's

  • Skills
    agility
    architect
    axes
    blocking
    brewing
    chronos
    crafting
    discovery
    enchanting
    excavation
    herbalism
    hunter
    nether
    pickaxe
    ranged
    rift
    seaborne
    stealth
    swords
    taming
    tragoul
    unarmed

  • Adaptations
    tragoul-thorns
    tragoul-globe
    tragoul-healing
    tragoul-lance
    enchanting-quick-enchant
    enchanting-lapis-return
    enchanting-xp-return
    nether-wither-resist
    nether-skull-toss
    nether-fire-resist
    herbalism-growth-aura
    herbalism-replant
    herbalism-hungry-shield
    herbalism-hippo
    herbalism-drop-to-inventory
    herbalism-luck
    herbalism-myconid
    herbalism-terralid
    herbalism-cobweb
    herbalism-cobweb
    pickaxe-chisel
    pickaxe-veinminer
    pickaxe-autosmelt
    pickaxe-drop-to-inventory
    architect-glass
    architect-foundation
    architect-placement
    architect-wireless-redstone
    axe-ground-smash
    axe-chop
    axe-drop-to-inventory
    axe-leaf-veinminer
    axe-wood-veinminer
    axe-logswap
    sword-machete
    sword-poison-blade
    sword-bloody-blade
    rift-resist
    rift-access
    rift-enderchest
    rift-gate
    rift-blink
    rift-descent
    brewing-lingering
    brewing-super-heated
    brewing-absorption
    brewing-blindness
    brewing-darkness
    brewing-decay
    brewing-fatigue
    brewing-haste
    brewing-healthboost
    brewing-hunger
    brewing-nausea
    brewing-resistance
    brewing-saturation
    ranged-force
    ranged-piercing
    ranged-recovery
    ranged-lunge-shot
    ranged-webshot
    discovery-unity
    discovery-world-armor
    discovery-xp-resist
    discovery-villager-att
    crafting-deconstruction
    crafting-xp
    crafting-leather
    crafting-skulls
    crafting-backpacks
    crafting-stations
    crafting-reconstruction
    blocking-multiarmor
    blocking-chainarmorer
    blocking-saddlecrafter
    blocking-horsearmorer
    seaborne-oxygen
    seaborne-speed
    seaborne-fishers-fantasy
    seaborne-turtles-vision
    seaborne-turtles-mining-speed
    excavation-haste
    excavation-spelunker
    excavation-omnitool
    excavation-drop-to-inventory
    stealth-speed
    stealth-snatch
    stealth-ghost-armor
    stealth-vision
    unarmed-sucker-punch
    unarmed-power
    unarmed-glass-cannon
    agility-wind-up
    agility-wall-jump
    agility-super-jump
    agility-armor-up
    hunter-adrenaline
    hunter-regen
    hunter-invis
    hunter-jumpboost
    hunter-luck
    hunter-speed
    hunter-strength
    hunter-resistance
    hunter-drop-to-inventory
    tame-health
    tame-damage
    tame-health-regeneration