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Parallelize tile loading (object part); cleanup code for tile loading
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,9 @@ | ||
mod line_tesselator; | ||
mod mesh; | ||
mod vertex; | ||
mod drawable_layer; | ||
mod drawable_tile; | ||
|
||
pub use line_tesselator::*; | ||
pub use mesh::*; | ||
pub use vertex::*; | ||
pub use drawable_layer::*; | ||
pub use drawable_tile::*; |
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