This repository has been archived by the owner on Sep 18, 2024. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 58
Concentrator
errational edited this page Jul 26, 2020
·
3 revisions
The Concentrator gadget automates some of the D&D 5e concentration check workflow.
When a spell with the Concentration
property is "cast" (ie. sent to chat) the gadget will add the Concentrating condition to the appropriate token.
If that token takes damage, a prompt will be sent to test their concentration via a Constitution saving throw.
Note: the results of the throw are not calculated against the Concentration DC.
- Enable Concentrator - enable the gadget
- Concentration Condition Name - the name of the matching Condition
- Concentration Attribute - the attribute to use for concentration checks (default:
con
= constitution) - Health Attribute - the attribute used to check if damage was taken (default:
attributes.hp
= hit points) - Notify Chat - when a token takes damage, create a chat message
- Prompt Player - when a token takes damage, create a prompt for the owner
- Automatically Set Concentrating Status - add the Concentration Condition automatically
- Notify on Double Concentration - if a second concentration spell is cast, notify the specified group (default:
GM Only
)