Skip to content

kolima/speedtest

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

77 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

SpeedTest Build Status

A JavaScript library to measure various aspects of a connection. It can accurately estimate a bandwidth/latency between a client (using a web browser) and a server (running a specific script).

Compatibility

SpeedTest is based on two browser features: Resource Timing and XMLHttpRequest (v2). While the first one can be polyfilled, the second one is a requirement.

Thus, SpeedTest should be compatible with:

Browser Partial support (polyfill) Native support
IE 10+
Firefox 35+
Chrome 29+
Opera 15+
Android Browser 4.4+
Safari 5+
iOS Safari 5.1+
Firefox 12+
Opera 12.1+
Android Browser 3+

Latency measures can be very far from reality if the browser doesn't have native support and uses the provided polyfill.

Caveats

  • Latency measures never return any results with Firefox.
  • Chrome cannot upload a ~128 MB file, which will mainly affect fiber users.
  • Currently, the client and the server must be on the same domain or measures can't be done due to the same-origin policy.

How to use

// Create a new SpeedTest instance by providing an optional object.
// N.B. The following options are the default ones.
var speed = new SpeedTest({
    endpoint: './speedtest.php', // Where is located your `speedtest.php` file.
    delay: 8000, // The delay while you want to take measures for a bandwidth measure.

    // Defines the amount of data to initially use for each bandwidth module.
    dataSize: {
        upload: 2 * 1024 * 1024, // 2 MB
        download: 10 * 1024 * 1024, // 10 MB

        // If the measure period can't reach the delay defined in the options, the
        // data amount is increased by the multiplier value.
        multiplier: 2
    },

    // Defines how many measures should be returned by the latency module and
    // how much attempts to get a valid value should be done for each measure.
    latency: {
        measures: 5,
        attempts: 3
    }
});

// Listen for the "end" event which provides the calculated latencies.
speed.latency.on('end', function(averageLatency, allLatencies) {
    // "allLatencies" is an array containing the five calculated latencies in
    // milliseconds. They're used to determine an average latency.
    console.log('end', averageLatency, allLatencies);
});

// Once all the configuration is done, start the requests for this module.
speed.latency.start();

// It is possible to chain functions for all the modules, here's an example with the
// upload module.
speed.upload
     .on('start', function(dataSize) {
         console.log('start', dataSize);
     })
     .on('progress', function(averageSpeed, instantSpeed) {
         // Every bandwidth measure are in Mega BYTES per second!
         console.log('progress', averageSpeed, instantSpeed);
     })
     .on('restart', function(dataSize) {
         // The restart event is triggered when the module didn't have time
         // (according to the `delay` option) to take all the measures. A new
         // request will start with data size increased by the multiplier value.
         console.log('restart', dataSize);
     })
     .on('end', function(averageSpeed, allInstantSpeeds) {
         console.log('end', averageSpeed, allInstantSpeeds);
     })
     .start();

// You can also cancel a request (except for the "latency" module).
speed.upload.abort();

speed.download
     .on('start', function(dataSize) {
         console.log('start', dataSize);
     })
     .on('progress', function(averageSpeed, instantSpeed) {
         console.log('progress', averageSpeed, instantSpeed);
     })
     .on('restart', function(dataSize) {
         console.log('restart', dataSize);
     })
     .on('end', function(averageSpeed, allInstantSpeeds) {
         console.log('end', averageSpeed, allInstantSpeeds);
     })
     .start();

speed.download.abort();

Compilation

To compile the project, install the latest version of Node and run these commands inside a terminal:

git clone https://github.com/Nesk/SpeedTest.git
cd SpeedTest
npm install
npm run build

There's also a watch script which compiles the project whenever a file is changed:

npm run watch

To check if the project passes all the tests, run:

npm test

Contribution

Read the CONTRIBUTING file.

License

This project is licensed under the MIT license, check TLDRLegal for details.

About

Make accurate network measures in JavaScript

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • JavaScript 89.2%
  • HTML 7.6%
  • PHP 2.3%
  • CSS 0.9%