Releases
8.8.0
Bugfix: MyMesh.vertexColor()
doesn't handle color buffers with just 3 components per element
Bugfix: MyMesh.rotate()
ignores tangent and binormal vertex buffers
Bugfix: MyLight.describeType()
is inconsistent with MyControl.describe()
Bugfix: StringLoader
doesn't handle non-Latin characters
Renamed 3 methods in the MyAnimation
class and deprecated the old methods:
getRotations(Track)
getScales(Track)
getTranslations(Track)
Added the DummyLoader
class.
Added 9 new methods:
Describer.describe(Armature)
Describer.describe(Joint)
Describer.describeFloats(float...)
Describer.describeTrackTarget(HasLocalTransform)
Dumper.dump(AnimClip, String)
Dumper.dump(Armature, String)
Dumper.dump(Joint, String)
Dumper.dump(Light, String)
Heart.loadResourceAsString(String)
Improved descriptions and dump output:
when describing meshes, indicate the number of the morph targets if any
when dumping meshes, enumerate the morph targets if any
expand the descriptions of CameraControl
and LightControl
when describing a Skeleton
, indicate its total number of bones
when describing a VertexBuffer
, indicate its number of components per element
when describing a vertex, indicate its Tangent
and TexCoord2
attributes if any
align vertex data into columns
Updated Gradle to v8.4
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