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better handle "urgent" shader compilation #7054

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Aug 9, 2023
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instead of moving the "urgent" compilation to the head of the queue, we simply remove it from the queue and process it immediately. This has the benefit that on drivers that truly support parallel compilation, the latency will be reduced as we don't need to wait for the current compile to finish.

instead of moving the "urgent" compilation to the head of the queue,
we simply remove it from the queue and process it immediately. This
has the benefit that on drivers that truly support parallel compilation,
the latency will be reduced as we don't need to wait for the current
compile to finish.
@pixelflinger pixelflinger added the internal Issue/PR does not affect clients label Aug 9, 2023
@pixelflinger pixelflinger merged commit 083bff6 into main Aug 9, 2023
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@pixelflinger pixelflinger deleted the ma/urgentprograms branch August 9, 2023 22:01
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