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[Mapping.Linear] Use links instead of raw pointers #4996

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Original file line number Diff line number Diff line change
Expand Up @@ -33,10 +33,6 @@ using namespace sofa::defaulttype;

int Mesh2PointMechanicalMappingClass = core::RegisterObject("Mechanical mapping between a set of mesh primitives (point, edge, triangle...) and a set of points generated by Mesh2PointTopologicalMapping")
.add< Mesh2PointMechanicalMapping< Vec3Types, Vec3Types > >()



//.addAlias("SimpleTesselatedTetraMechanicalMapping")
;


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Original file line number Diff line number Diff line change
Expand Up @@ -76,10 +76,9 @@ class Mesh2PointMechanicalMapping : public LinearMapping<TIn, TOut>

void applyJT(const core::ConstraintParams *cparams, Data<InMatrixDeriv>& out, const Data<OutMatrixDeriv>& in) override;

protected:
Mesh2PointTopologicalMapping* topoMap;
core::topology::BaseMeshTopology* inputTopo;
core::topology::BaseMeshTopology* outputTopo;
SingleLink<Mesh2PointMechanicalMapping, Mesh2PointTopologicalMapping, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINK> l_topologicalMapping;
SingleLink<Mesh2PointMechanicalMapping, core::topology::BaseMeshTopology, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINK> l_inputTopology;
SingleLink<Mesh2PointMechanicalMapping, core::topology::BaseMeshTopology, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINK> l_outputTopology;
};


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