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now_life
cxd4 edited this page Oct 23, 2015
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now_life
is the game code's identifier for Link's life energy reservoir.
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zs $filepath -L 1
-- Prints the current value from the file data. -
zs $filepath -L 1 (int16_t)
-- Interprets the extra string parameter as a whole number (any base) and stores the resulting integer to the relevant bits, if said integer falls within the range of values representable by a sign-extended halfword in MIPS (-32768 <= x <= +32767).
zs $filepath -L 1 0x030 # Have 3 full hearts of health.
zs $filepath -L 1 0x140 # Have 20 full hearts of health.
zs $filepath -L 1 -0x8000 # Have -2048 full hearts.
zs $filepath -L 1 32767 # Have +2047.9375 hearts.
One health point in this game seems to be one-sixteenth of a heart, so 16 H.P. = 1 heart, or max_life >> 4
heart containers. Setting 0 to this field seems to result in Link dying instantly after the moment the game is loaded from the save file.
file[0x0036:0x0037]15..0
GameShark | ROM Version |
---|---|
JAP (1.0) | |
JAP (1.1) | |
JAP (GC) | |
USA (preview) | |
USA | |
USA (GC) | |
EUR (1.0) | |
EUR (1.1) | |
EUR (GC) | |
EUR (debug) |